%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1479440316466235434
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8243039990407949806}
  - component: {fileID: 4745843038337549744}
  - component: {fileID: 2597030702768941624}
  m_Layer: 0
  m_Name: AlwaysShow
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8243039990407949806
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479440316466235434}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: -0.0365, z: 0}
  m_LocalScale: {x: 0.0001, y: 0.0001, z: 0.0001}
  m_ConstrainProportionsScale: 1
  m_Children: []
  m_Father: {fileID: 4582736907970903416}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4745843038337549744
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479440316466235434}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2597030702768941624
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1479440316466235434}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: e5e56919724453948ab703cd5d0cd5fd, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &2554665527660486042
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4582736907970903416}
  - component: {fileID: 2143511496118359044}
  - component: {fileID: 9068299591713625195}
  m_Layer: 0
  m_Name: Invisible Toggle - READ SETUP
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4582736907970903416
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2554665527660486042}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 1
  m_Children:
  - {fileID: 8243039990407949806}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2143511496118359044
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2554665527660486042}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 3
  unityVersion: 2022.3.22f1
  vrcfuryVersion: 1.1172.0
  somethingIsBroken: 0
  config:
    features: []
  content:
    rid: 1818413187195470221
  references:
    version: 2
    RefIds:
    - rid: 1818413187195470221
      type: {class: FullController, ns: VF.Model.Feature, asm: VRCFury}
      data:
        version: 4
        controllers:
        - controller:
            version: 1
            fileID: 0
            guid: 
            id: b7aa586cce03bae40abad72be7af208e|Assets/! lillithkt/Moderation Toolkit/Invisible/Invisible
              FX.controller
            objRef: {fileID: 9100000, guid: b7aa586cce03bae40abad72be7af208e, type: 2}
          type: 5
        menus: []
        prms:
        - parameters:
            version: 1
            fileID: 0
            guid: 
            id: a27cf3a54436d2d44a2a984c617c39f5|Assets/! lillithkt/Moderation Toolkit/Invisible/Invisible
              Params.asset
            objRef: {fileID: 11400000, guid: a27cf3a54436d2d44a2a984c617c39f5, type: 2}
        smoothedPrms: []
        globalParams:
        - Invisible
        - InvisibleRemote
        - IsOnFriendsList
        - IsLocal
        allNonsyncedAreGlobal: 0
        ignoreSaved: 0
        toggleParam: 
        rootObjOverride: {fileID: 0}
        rootBindingsApplyToAvatar: 0
        rewriteBindings: []
        allowMissingAssets: 0
        injectSpsDepthParam: 
        injectSpsVelocityParam: 
        controller:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        menu:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        parameters:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        submenu: 
        removePrefixes: []
        addPrefix: 
        useSecurityForToggle: 0
--- !u!114 &9068299591713625195
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2554665527660486042}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 3
  unityVersion: 2022.3.22f1
  vrcfuryVersion: 1.1172.0
  somethingIsBroken: 0
  config:
    features: []
  content:
    rid: 1818413187195470103
  references:
    version: 2
    RefIds:
    - rid: 1818413187195470103
      type: {class: Toggle, ns: VF.Model.Feature, asm: VRCFury}
      data:
        version: 3
        name: Moderation/Invisible
        state:
          actions:
          - rid: 1818413187195470144
        saved: 0
        slider: 0
        sliderInactiveAtZero: 0
        securityEnabled: 0
        defaultOn: 0
        includeInRest: 0
        exclusiveOffState: 0
        enableExclusiveTag: 0
        exclusiveTag: 
        resetPhysbones: []
        hasExitTime: 0
        enableIcon: 0
        icon:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        enableDriveGlobalParam: 0
        driveGlobalParam: 
        separateLocal: 0
        localState:
          actions:
          - rid: 1818413187195470128
        hasTransition: 0
        transitionStateIn:
          actions: []
        transitionStateOut:
          actions: []
        transitionTimeIn: 0
        transitionTimeOut: 0
        localTransitionStateIn:
          actions: []
        localTransitionStateOut:
          actions: []
        localTransitionTimeIn: 0
        localTransitionTimeOut: 0
        simpleOutTransition: 1
        defaultSliderValue: 0
        useGlobalParam: 1
        globalParam: Invisible
        holdButton: 0
        invertRestLogic: 0
        expandIntoTransition: 1
    - rid: 1818413187195470128
      type: {class: MaterialPropertyAction, ns: VF.Model.StateAction, asm: VRCFury}
      data:
        version: 2
        desktopActive: 0
        androidActive: 0
        localOnly: 0
        remoteOnly: 0
        renderer: {fileID: 0}
        renderer2: {fileID: 0}
        affectAllMeshes: 1
        propertyName: _Color
        propertyType: 1
        value: 0
        valueVector: {x: 0, y: 0, z: 0, w: 0}
        valueColor: {r: 1, g: 0, b: 0, a: 1}
    - rid: 1818413187195470144
      type: {class: MaterialPropertyAction, ns: VF.Model.StateAction, asm: VRCFury}
      data:
        version: 2
        desktopActive: 0
        androidActive: 0
        localOnly: 0
        remoteOnly: 0
        renderer: {fileID: 0}
        renderer2: {fileID: 0}
        affectAllMeshes: 1
        propertyName: _Color
        propertyType: 1
        value: 0
        valueVector: {x: 0, y: 0, z: 0, w: 0}
        valueColor: {r: 1, g: 0, b: 0, a: 1}
