Editor Notes system with int, float, vec3, string, and gameobject references
This commit is contained in:
parent
fee524fe19
commit
62c2dce8c9
7 changed files with 130 additions and 0 deletions
10
EditorNotes/GameObjectReference.cs
Normal file
10
EditorNotes/GameObjectReference.cs
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
namespace gay.lilyy.EditorNotes {
|
||||
public class GameObjectReference : MonoBehaviour, IEditorOnly
|
||||
{
|
||||
public GameObject gObject;
|
||||
[TextArea]
|
||||
public string note;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue