From 6cde8075b49dff22065f626080f4dac1bf0b945f Mon Sep 17 00:00:00 2001 From: Lillith Rose Date: Tue, 24 Feb 2026 19:20:31 -0500 Subject: [PATCH] Add hashcode to floater layer name to prevent conflicts --- AAC/AACShared/Layers/Floater.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AAC/AACShared/Layers/Floater.cs b/AAC/AACShared/Layers/Floater.cs index 11f1827..05e5cd9 100644 --- a/AAC/AACShared/Layers/Floater.cs +++ b/AAC/AACShared/Layers/Floater.cs @@ -32,7 +32,7 @@ namespace gay.lilyy.aacshared.layers private void createLayer(AACAssets assets, MultiTransformDefinition multiDef) { - var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} and {multiDef.Transforms.Count - 1} more"); + var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} {multiDef.Definition.GetHashCode()} and {multiDef.Transforms.Count - 1} more"); if (!new[] { "x", "y", "z" }.Contains(multiDef.Definition.spinAxis.ToLower())) { Logger.LogWarning($"Floater system: Invalid spin axis '{multiDef.Definition.spinAxis}' in definition '{multiDef.Definition.name}'. Must be one of 'x', 'y', or 'z'. Skipping.");