oh yeah i did things idrm
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@ -7,6 +7,7 @@ using UnityEditor;
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namespace gay.lilyy.aacshared.runtimecomponents
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{
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[AddComponentMenu("LillithRosePup/Child Toggle")]
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public class ChildToggleDefinition : MonoBehaviour, IEditorOnly {
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// unity needs this to show the enable/disable box
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