diff --git a/AAC/AACCore/Editor/AACCore.cs b/AAC/AACCore/Editor/AACCore.cs index 4089a1e..752e976 100644 --- a/AAC/AACCore/Editor/AACCore.cs +++ b/AAC/AACCore/Editor/AACCore.cs @@ -40,9 +40,11 @@ namespace gay.lilyy.aaccore } public static Transform FindChildRecursive(Transform parent, string name) { - Transform childTransform = parent.GetComponentsInChildren() - .FirstOrDefault(t => t.gameObject.name == name); - return childTransform; + return parent.GetComponentsInChildren().FirstOrDefault(t => t.gameObject.name == name); + } + public static Transform[] FindChildrenRecursive(Transform parent, string name) + { + return parent.GetComponentsInChildren().Where(t => t.gameObject.name == name).ToArray(); } public static AacFlClip CreateConstraintWeightClip(AACAssets assets, VRCParentConstraint constraint, int index, int indexCount) { diff --git a/AAC/AACShared/Layers/Floater.cs b/AAC/AACShared/Layers/Floater.cs index 11f1827..05e5cd9 100644 --- a/AAC/AACShared/Layers/Floater.cs +++ b/AAC/AACShared/Layers/Floater.cs @@ -32,7 +32,7 @@ namespace gay.lilyy.aacshared.layers private void createLayer(AACAssets assets, MultiTransformDefinition multiDef) { - var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} and {multiDef.Transforms.Count - 1} more"); + var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} {multiDef.Definition.GetHashCode()} and {multiDef.Transforms.Count - 1} more"); if (!new[] { "x", "y", "z" }.Contains(multiDef.Definition.spinAxis.ToLower())) { Logger.LogWarning($"Floater system: Invalid spin axis '{multiDef.Definition.spinAxis}' in definition '{multiDef.Definition.name}'. Must be one of 'x', 'y', or 'z'. Skipping.");