diff --git a/AAC/AACCore/Editor/AACCore.cs b/AAC/AACCore/Editor/AACCore.cs index 752e976..4089a1e 100644 --- a/AAC/AACCore/Editor/AACCore.cs +++ b/AAC/AACCore/Editor/AACCore.cs @@ -40,11 +40,9 @@ namespace gay.lilyy.aaccore } public static Transform FindChildRecursive(Transform parent, string name) { - return parent.GetComponentsInChildren().FirstOrDefault(t => t.gameObject.name == name); - } - public static Transform[] FindChildrenRecursive(Transform parent, string name) - { - return parent.GetComponentsInChildren().Where(t => t.gameObject.name == name).ToArray(); + Transform childTransform = parent.GetComponentsInChildren() + .FirstOrDefault(t => t.gameObject.name == name); + return childTransform; } public static AacFlClip CreateConstraintWeightClip(AACAssets assets, VRCParentConstraint constraint, int index, int indexCount) { diff --git a/AAC/AACShared/Layers/Floater.cs b/AAC/AACShared/Layers/Floater.cs index 05e5cd9..11f1827 100644 --- a/AAC/AACShared/Layers/Floater.cs +++ b/AAC/AACShared/Layers/Floater.cs @@ -32,7 +32,7 @@ namespace gay.lilyy.aacshared.layers private void createLayer(AACAssets assets, MultiTransformDefinition multiDef) { - var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} {multiDef.Definition.GetHashCode()} and {multiDef.Transforms.Count - 1} more"); + var layer = assets.fx.NewLayer($"Floater {multiDef.Definition.name} and {multiDef.Transforms.Count - 1} more"); if (!new[] { "x", "y", "z" }.Contains(multiDef.Definition.spinAxis.ToLower())) { Logger.LogWarning($"Floater system: Invalid spin axis '{multiDef.Definition.spinAxis}' in definition '{multiDef.Definition.name}'. Must be one of 'x', 'y', or 'z'. Skipping.");