%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1479440316466235434 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8243039990407949806} - component: {fileID: 4745843038337549744} - component: {fileID: 2597030702768941624} m_Layer: 0 m_Name: AlwaysShow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8243039990407949806 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479440316466235434} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.0365, z: 0} m_LocalScale: {x: 0.0001, y: 0.0001, z: 0.0001} m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 4582736907970903416} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4745843038337549744 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479440316466235434} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &2597030702768941624 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479440316466235434} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e5e56919724453948ab703cd5d0cd5fd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &2554665527660486042 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4582736907970903416} - component: {fileID: 2143511496118359044} - component: {fileID: 9068299591713625195} m_Layer: 0 m_Name: Invisible Toggle - READ SETUP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4582736907970903416 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2554665527660486042} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 8243039990407949806} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2143511496118359044 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2554665527660486042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3} m_Name: m_EditorClassIdentifier: version: 3 unityVersion: 2022.3.22f1 vrcfuryVersion: 1.1172.0 somethingIsBroken: 0 config: features: [] content: rid: 1818413187195470221 references: version: 2 RefIds: - rid: 1818413187195470221 type: {class: FullController, ns: VF.Model.Feature, asm: VRCFury} data: version: 4 controllers: - controller: version: 1 fileID: 0 guid: id: b7aa586cce03bae40abad72be7af208e|Assets/! lillithkt/Moderation Toolkit/Invisible/Invisible FX.controller objRef: {fileID: 9100000, guid: b7aa586cce03bae40abad72be7af208e, type: 2} type: 5 menus: [] prms: - parameters: version: 1 fileID: 0 guid: id: a27cf3a54436d2d44a2a984c617c39f5|Assets/! lillithkt/Moderation Toolkit/Invisible/Invisible Params.asset objRef: {fileID: 11400000, guid: a27cf3a54436d2d44a2a984c617c39f5, type: 2} smoothedPrms: [] globalParams: - Invisible - InvisibleRemote - IsOnFriendsList - IsLocal allNonsyncedAreGlobal: 0 ignoreSaved: 0 toggleParam: rootObjOverride: {fileID: 0} rootBindingsApplyToAvatar: 0 rewriteBindings: [] allowMissingAssets: 0 injectSpsDepthParam: injectSpsVelocityParam: controller: version: 1 fileID: 0 guid: id: objRef: {fileID: 0} menu: version: 1 fileID: 0 guid: id: objRef: {fileID: 0} parameters: version: 1 fileID: 0 guid: id: objRef: {fileID: 0} submenu: removePrefixes: [] addPrefix: useSecurityForToggle: 0 --- !u!114 &9068299591713625195 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2554665527660486042} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3} m_Name: m_EditorClassIdentifier: version: 3 unityVersion: 2022.3.22f1 vrcfuryVersion: 1.1172.0 somethingIsBroken: 0 config: features: [] content: rid: 1818413187195470103 references: version: 2 RefIds: - rid: 1818413187195470103 type: {class: Toggle, ns: VF.Model.Feature, asm: VRCFury} data: version: 3 name: Moderation/Invisible state: actions: - rid: 1818413187195470144 saved: 0 slider: 0 sliderInactiveAtZero: 0 securityEnabled: 0 defaultOn: 0 includeInRest: 0 exclusiveOffState: 0 enableExclusiveTag: 0 exclusiveTag: resetPhysbones: [] hasExitTime: 0 enableIcon: 0 icon: version: 1 fileID: 0 guid: id: objRef: {fileID: 0} enableDriveGlobalParam: 0 driveGlobalParam: separateLocal: 0 localState: actions: - rid: 1818413187195470128 hasTransition: 0 transitionStateIn: actions: [] transitionStateOut: actions: [] transitionTimeIn: 0 transitionTimeOut: 0 localTransitionStateIn: actions: [] localTransitionStateOut: actions: [] localTransitionTimeIn: 0 localTransitionTimeOut: 0 simpleOutTransition: 1 defaultSliderValue: 0 useGlobalParam: 1 globalParam: Invisible holdButton: 0 invertRestLogic: 0 expandIntoTransition: 1 - rid: 1818413187195470128 type: {class: MaterialPropertyAction, ns: VF.Model.StateAction, asm: VRCFury} data: version: 2 desktopActive: 0 androidActive: 0 localOnly: 0 remoteOnly: 0 renderer: {fileID: 0} renderer2: {fileID: 0} affectAllMeshes: 1 propertyName: _Color propertyType: 1 value: 0 valueVector: {x: 0, y: 0, z: 0, w: 0} valueColor: {r: 1, g: 0, b: 0, a: 1} - rid: 1818413187195470144 type: {class: MaterialPropertyAction, ns: VF.Model.StateAction, asm: VRCFury} data: version: 2 desktopActive: 0 androidActive: 0 localOnly: 0 remoteOnly: 0 renderer: {fileID: 0} renderer2: {fileID: 0} affectAllMeshes: 1 propertyName: _Color propertyType: 1 value: 0 valueVector: {x: 0, y: 0, z: 0, w: 0} valueColor: {r: 1, g: 0, b: 0, a: 1}