using System.Collections.Generic; using UnityEngine; namespace gay.lilyy.MenuIconReplacer { [System.Serializable] public class TextureReplacement { public Texture2D from; public Texture2D to; } [AddComponentMenu("LillithRosePup/VRCExpressionsMenu/Icon Replacer")] public class MenuIconReplacerConfig : MonoBehaviour, VRC.SDKBase.IEditorOnly { [HideInInspector] public List replacements = new List(); } }