SharedVRCStuff/PlaneCam/Runtime/PlaneCam.cs
2025-12-04 19:16:38 -05:00

24 lines
No EOL
482 B
C#

using UnityEngine;
namespace gay.lilyy.PlaneCam
{
public enum PlaneDirection
{
XPositive,
XNegative,
YPositive,
YNegative,
ZPositive,
ZNegative
}
[AddComponentMenu("LillithRosePup/Plane Cam")]
[RequireComponent(typeof(Camera))]
public class PlaneCam : MonoBehaviour, VRC.SDKBase.IEditorOnly
{
public GameObject target;
public PlaneDirection direction = PlaneDirection.ZPositive;
}
}