project ive been working on for a while, just felt confident enough to move it here
68 lines
2.4 KiB
C#
68 lines
2.4 KiB
C#
using System.Collections.Generic;
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using gay.lilyy.MenuIconReplacer;
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using nadena.dev.ndmf;
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using nadena.dev.ndmf.vrchat;
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using NUnit.Framework.Constraints;
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using UnityEditor;
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using UnityEngine;
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using VRC.SDK3.Avatars.ScriptableObjects;
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using static VRC.SDK3.Avatars.ScriptableObjects.VRCExpressionsMenu;
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[assembly: ExportsPlugin(typeof(MenuIconReplacerPlugin))]
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namespace gay.lilyy.MenuIconReplacer
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{
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public class MenuIconReplacerPlugin : Plugin<MenuIconReplacerPlugin>
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{
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public override string DisplayName => "MenuIconReplacer";
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public override string QualifiedName => "gay.lilyy.MenuIconReplacer";
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protected override void Configure()
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{
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InPhase(BuildPhase.Optimizing).BeforePlugin("gay.lilyy.MenuIconRemover").Run("ReplaceMenuIcons", ctx =>
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{
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var obj = ctx.AvatarRootObject.GetComponent<MenuIconReplacerConfig>();
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if (obj != null)
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{
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var descriptor = ctx.VRChatAvatarDescriptor();
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descriptor.expressionsMenu = RecurseMenu(obj, descriptor.expressionsMenu);
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Object.DestroyImmediate(obj);
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}
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});
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}
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private VRCExpressionsMenu RecurseMenu(MenuIconReplacerConfig cfg, VRCExpressionsMenu menu)
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{
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if (menu == null) return null;
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var newMenu = ScriptableObject.CreateInstance<VRCExpressionsMenu>();
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newMenu.controls = new List<Control>();
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foreach (var control in menu.controls)
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{
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var icon = control.icon;
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foreach (var entry in cfg.replacements)
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{
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if (entry.from == icon) {
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icon = entry.to;
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}
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}
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var newControl = new Control
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{
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name = control.name,
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type = control.type,
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icon = icon,
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parameter = control.parameter,
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subMenu = RecurseMenu(cfg, control.subMenu),
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value = control.value,
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style = control.style,
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labels = control.labels,
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subParameters = control.subParameters
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};
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newMenu.controls.Add(newControl);
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}
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return newMenu;
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}
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}
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}
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