Group all components into a folder
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9 changed files with 10 additions and 0 deletions
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@ -5,6 +5,8 @@ using System.Linq;
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using UnityEditor;
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#endif
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[AddComponentMenu("LillithRosePup/AudioLink Sys Audio")]
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[RequireComponent(typeof(AudioSource))]
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public class SystemAudioCapture : MonoBehaviour
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{
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@ -6,6 +6,7 @@ using UnityEditor;
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namespace gay.lilyy.EditorNotes {
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[AddComponentMenu("LillithRosePup/Editor Note")]
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public class EditorNote : MonoBehaviour, IEditorOnly
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{
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public enum ValueType { Int, Float, Vector3, String, All, None }
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@ -1,6 +1,7 @@
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using UnityEngine;
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using VRC.SDKBase;
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namespace gay.lilyy.EditorNotes {
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[AddComponentMenu("LillithRosePup/Game Object Note")]
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public class GameObjectReference : MonoBehaviour, IEditorOnly
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{
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public GameObject gObject;
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@ -3,6 +3,7 @@ using UnityEngine;
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namespace gay.lilyy.MenuIconRemover
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{
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[AddComponentMenu("LillithRosePup/VRCExpressionsMenu/Icon Remover")]
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public class MenuIconRemoverConfig : MonoBehaviour, VRC.SDKBase.IEditorOnly
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{
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public string[] exclude = new string[0];
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@ -11,6 +11,7 @@ namespace gay.lilyy.MenuIconReplacer
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public Texture2D to;
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}
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[AddComponentMenu("LillithRosePup/VRCExpressionsMenu/Icon Replacer")]
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public class MenuIconReplacerConfig : MonoBehaviour, VRC.SDKBase.IEditorOnly
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{
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[HideInInspector]
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@ -3,6 +3,7 @@ using UnityEngine;
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namespace gay.lilyy.MenuStyling
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{
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[AddComponentMenu("LillithRosePup/VRCExpressionsMenu/Styling")]
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public class MenuStylingConfig : MonoBehaviour, VRC.SDKBase.IEditorOnly
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{
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public string Prefix = "<b><color=#c481d6>";
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@ -22,6 +22,7 @@ public enum RuntimeModelImporterMeshCompression
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}
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namespace gay.lilyy.MeshCompression
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{
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[AddComponentMenu("LillithRosePup/Mesh Compression")]
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public class MeshCompressionConfig : MonoBehaviour, VRC.SDKBase.IEditorOnly
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{
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public RuntimeModelImporterMeshCompression windowsCompression = RuntimeModelImporterMeshCompression.Off;
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@ -7,6 +7,7 @@ using VRC.SDKBase;
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namespace gay.lilyy.MusicPlayer
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{
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[RequireComponent(typeof(AudioSource))]
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[AddComponentMenu("LillithRosePup/Music Player Song")]
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public class MusicPlayerSong : MonoBehaviour, IEditorOnly {
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public string Name = "Song Name";
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[HideInInspector]
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@ -12,6 +12,7 @@ namespace gay.lilyy.PresetGenerator
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public float setTo;
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public bool shouldChange = false;
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}
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[AddComponentMenu("LillithRosePup/Parameter Preset")]
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public class ParameterPreset : MonoBehaviour, IEditorOnly {
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public string Name = "New Preset";
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