SharedVRCStuff/PlatformSpecificFX/Runtime/PlatformSpecificFX.cs
2026-02-04 21:35:29 -05:00

13 lines
330 B
C#

using UnityEditor.Animations;
using UnityEngine;
namespace gay.lilyy.platformspecificfx
{
[AddComponentMenu("LillithRosePup/Platform Specific FX")]
public class PlatformSpecificFX : MonoBehaviour, VRC.SDKBase.IEditorOnly
{
public AnimatorController desktop;
public AnimatorController mobile;
}
}